Paladin is an Explorer Warrior class that offers valuable support with decent damage.
Skill Wheels
Auto-Battle
Paladin’s auto-battle wheel is one of the simplest. Just use Divine Charge and Heaven’s Hammer pre-lv170 and add Smite Shield at level 170. If you are unable to kill mobs in 1-2 hits using Divine Charge, replace it with Blast.
Tip: At level 150, add Sacrosanctity to pet’s buff slot to turn invincible and deal more damage for 30 seconds every 90 seconds.
Bossing
Paladin bossing focuses on reducing boss ATK/DEF by taking away buffs they may have using Magic Crash and reducing Crit RES (-20%) and Crit DMG RES (-20%) using Noble Demand. The main attacking skill is Blast. Heaven’s Hammer may be used on CD for bosses that have more targets such as Horntail. Additionally, Smite Shield is used to stun bosses for 5s and Sacrosanctity for invincibility with increased PHY attack/damage. Although not often used, Guardian is a useful skill to resurrect a random party member and give invincibility to them and yourself for 5s.
Hyper Passive Skills
For main: Heaven’s Hammer CD (get this one first), Heaven’s Hammer Reinforce, Blast x3 (Reinforce, Crit DMG, Extra Strike)
For alt: Heaven’s Hammer x3, Divine Charge x2 (if you plan to level to 200+ without funding, then replace with Blast)
Boost Nodes
Main
Blast
Divine Mark/Judgement
Final Attack
Autobattle
Heaven’s Hammer
Divine Charge
Smite Shield
Prioritize the first row to make two perfect trios consisting of Blast, Divine Mark/Judgement and Final Attack.
Once skills in the first row have been boosted to level 40, start working on the second row for more efficient autobattle.